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"Connection to lobby failed" Assetto Corsa Server Please Help!

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I tried to port forward on my Hitron router. After, after hitting "Start Server" and waiting, it says
"RESPONSE: ERROR,INVALID SERVER,CHECK YOUR PORT FORWARDING SETTINGS
CONNECTION TO LOBBY FAILED, ATTEMPT NUMBER 1". I did everything in the video.

Please help!

Video I used.

Also, sorry if this is a repost...

How to convert my rFactor2 tracks to AC?

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Hi everyone,

I want to eventually convert my 3 tracks, Queensland Raceway, Lakeside and Oran Park LIDAR (converted with permission) to AC.

I have done no work with AC tracks and was wondering if they are hard to work with or not too bad? All my files are in 3D Max 2012 so that should help.

I am almost happy with the quality now to do the conversion. Thanks in advance. Mike

Here is a look at all 3...they are still in constant WIP


Convert right-hand drive cars to left-hand drive?

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Many interesting cars in the game have the steering wheel on the wrong side. I wonder if there is a way to easily convert them to left-hand drive. Or are there versions of these cars already modified by the community?

Slowing down AI cars using CM...

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I have a couple of the recent GT3 car mods that don't play nice with all the others. They are way too fast. So I was looking to do some adjusting via Content Manager with Ballast and Restrictor adjustments. Could someone briefly explain how they impact how the AI drives? Seems I could accomplish the same thing with either one of them so there must be a difference in how each one impacts AI speeds. I mean I could slow a car down by either adding more weight or restricting the engine...

Slowing down AI cars using CM...

Accuforce V2 Pro

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I just sold my Fanatec V1, V2.5 and a couple of rims for near cost of an Accuforce but have to wait a couple months.
Just wanted to know what to expect. It's my first DD.
Got a chuckle when I read there's a safe mode for friends.
Oh boy! What am I getting myself into? Lol!

Graphics looks too sharp, flickering...

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Any idea how I get the graphics to look a bit less rough? Poles and fences around the tracks flickers and looks very NOT antialiased. Everyting looks just too crisp. Running in Full HD.

LOD's set to normal in video settings. Using SOL 1.5 (latest) with suggested settings. SOL_ACC PP filter.

My eyes dont like this oversharpened look - I would prefer a softer (but still sharp) look.

Does the genereal (in video settings) Depth of field do anything to this? How about the other general video...

Graphics looks too sharp, flickering...

Assetto Corsa: Ferrari SF15-T Technical Guide

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Ferrari_Guide.jpg
As you probably know by now, the release of the 'Red Pack' came with the incredible addition of the 2015 Scuderia Ferrari Formula One car as driven by Sebastian Vettel and Kimi Raikkonen. So, how exactly do you drive this thing? Read on to find out...

This inclusion meant that Kunos Simulazioni would have to properly simulate all of the new hybrid power unit 'gubbins' that this new V6 Turbo-Hybrid era consists of, in order to do it justice. Given...

Assetto Corsa: Ferrari SF15-T Technical Guide

read more: FFB Tweaks

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I've worked with x4fab to add a new feature to the Custom Shaders Patch (as of 0.1.51) and the description is fairly brief so I thought it's worth going into a bit more detail about what this does.



Gyro Implementation

[ ] Active check to enable
Strength 25% adjust effect strength
AC has an "Experimental Gyro" FFB effect whose purpose was adding gyroscopic effects to the steering. It never lost the experimental tag...

read more: FFB Tweaks

Reverting CM version

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Is there a way to do this? Not talking about CSP, I want to roll back my CM version that I updated yesterday.

Thrustmaster TS-PC Racer setup AC

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Hi, I invested in a new setup for F1 racing.

20180619_231212.jpg

Playseat F1, TS-PC Racer wheel, T3PA Pro pedals, i7-7700 with GTX1080T, running AC/CM.

Does anyone have any solid setup suggestions for the TS-PC FFB settings? I cannot seem to work it out. I use the standard settings in CM, with Gamma 0,5 (I'm not a big fan of LUT, as the wheel steers much too light with that). Any help will be highly appreciated.

GPL 1967 era Server racing anyone?

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Hi Folks

Would anyone be interested in classic racing online? I am thinking of setting up a casual server for this but wonder if it would be a waste of time. I am sure theres others out there who like me love the way the old cars drive in AC. No power stearing, no ABS, no traction control, big slip angles and a real feeling of danger, at all times. Anyone who has thundered past the Rouen (Sergio Loro fantastic mod) pit lane at 170+ mph knows what I mean, these old boys had some balls of...

GPL 1967 era Server racing anyone?

error when i join my server

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hello forum im mark im from NL nice to meet you all how is everyone doing now in this bad time of year i have a waustion and maybe someone can help me for some days now i have a error when i join my server this is the error :

Error might have something to do with:
AC\netcarstateprovider.cpp (91): NetCarStateProvider::NetCarStateProvider
AC\sim.cpp (1391): Sim::addNetCar
AC\racemanager.cpp (1855): RaceManager::initOnline
AC\racemanager.cpp (171): RaceManager::loadSessions
AC\sim.cpp (320)...

error when i join my server

Videos

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Hey guys new here, is there a thread where we can post our videos?

FPS or Triple screen?

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Hi I have a question about FPS
Currently I’m only using my main 144hz monitor for Assetto Corsa. I play on high setting and get about 115FPS average and 105FPS minimum on the content manager quick benchmark test.
I also have 2 75hz monitors so I thought let’s use triple screen. But with triple screen I use medium settings and only get 65FPS average and 62FPS minimum on the CM test.

I normally race on online servers with about the same amount of cars as in the benchmark test.

So what do you...

FPS or Triple screen?

Reflections flickering/static

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(not a gif artifact)

I've been noticing this for a while now, seems to be related to materials and reflections. I tried several combinations of settings in AC and CSP but the only way I can get rid of the issue is by disabling AC reflections completely.

Anyone have any idea what this is about or how to solve it? I'd rather keep reflections...

Oulton Park (Mod) - Assetto Corsa

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Hi all,

Is there any mod version of Oulton Park with working AI? I can't find a link for that track. :(
It would be great if someone could post me a link here. :)

I HAVE PROBLEM WITH MY TYRES ON THE FORMULA HYBRID 20/22

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THE TYRES LOOKS OK WHEN ITS STOP BUT WHEN I RUN ITS ALLLL BLACKKK WHY?

Game crashes on loading

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So, I got AC and Content Manager, it worked nice. Then I installed some mods, cars ,tracks, skins and apps, and it all worked. I went to bed, woke up and tried to start it up, it starts loading and it just crashes and says "Race cancelled".
My game version is 1.16.3, Custom Shaders Patch is 0.1.25 preview 140, and I also use Sol.
I tried multiple tracks, cars, times of day, different weathers, but it still doesn't get in-game, just crashes on loading.

log...

Game crashes on loading

Anyway to extract a list of mods installed?

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Just wondering of the Content Manager or vanilla game can export a list of installed mods so i know exactly what i have incase I have to reinstall?

CM Unexpected Error after exit AC

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Hey,
after I exit Assetto I got the error message "Unexpected Error" and after that I got following Error description from content manager:

AC\inputdevice.cpp (127): InputDevice::setG27Leds
AC\inputdevice.cpp (88): InputDevice::~InputDevice
00007FF68F0AEA84 (acs): (filename not available): DirectInput::`scalar deleting destructor'
AC\directinput.cpp (84): DirectInput::cleanup
AC\game.cpp (233): Game::shutdownObject
AC\game.cpp (221): Game::run
AC\acs.cpp (477): wWinMain...

CM Unexpected Error after exit AC
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